Nettet15. aug. 2024 · int-cache-limit: 1024 moved-wrongly-threshold: [B]0.0625[/B] moved-too-quickly-multiplier: [B]10.0[/B] item-dirty-ticks: 20. chỉnh lên cao nhất có thể? Xem thêm. Chỉnh cũng nên từ từ thôi. Nó ở đó có lý do đấy, chỉ là 1 số thằng thích lợi dụng cái này để glitch server mà . Nettet修改配置文件. moved-too-quickly-multiplier: 10.0. moved-wrongly-threshold: 0.0625. 编辑于 2024-05-04 09:39. 赞同. . 添加评论. 分享. 收藏.
Disable floght check or moved wrongly on server : r/feedthebeast …
Nettet14. mai 2016 · Paper 740. Since 1.9, I've noticed moved wrongly spam from boats, horses, and even players occurring repetitively in console all the time. (As well as … NettetIt's a sign that the server is lagging. You need to reduce the load, usually by reducing the view-distance. Sometimes it's temporary, though, if players are exploring new chunks. In that case it will go away of its own accord. If it doesn't, a restart might help. cabinet above microwave exhaust
A optimized spigot.yml · GitHub - Gist
Nettet14. sep. 2024 · moved-wrongly-threshold should affect how "wrong" the player movements can be. What behaviour is observed: What you actually saw That affects nothing, and there are no logs when the players get snap back to their original position. Steps/models to reproduce: Nettet1. mai 2024 · ghost on May 1, 2024. You never stated that there was a valid case in which the server starts printing these messages, just ranted about how we're refusing to … Nettet25. mar. 2016 · moved-wrongly-threshold Default: 0.0625 Type: Decimal Description: Controls the threshold for the "moved wrongly" check. Increasing this number may reduce the amount of rubber-banding on the server but could potentially be abused by players as well. moved-too-quickly-threshold Default: 100 Type: Decimal cabinet above corner desk hutch